Saturday’s Stages
- High Angle Dangle: If you’re afraid of heights, this might not be one you want to watch! Teams will be engaging a series of targets from our high angle tower! You are right up there with them while they search and destroy out to 1000m! What makes this hard? Well there is math and science that needs accounted for to hit targets at extreme angles…hope they know their stuff!
- Stand and Deliver: The sniper will have two minutes to apply a TQ to his spotters leg, drag him 25m to cover and then shoot a 1” target at 100m with 3 shots…oh yeah…standing!. His spotter will be on the ground engaging a pistol target at 25m. Our judges will get out the micrometers and measure their groups, compare them to the other teams and score them accordingly! Hope you’re steady!
- Bound and Gagged: The teams will have to bound forward or back (TBD) from one piece of cover to another engaging steel targets along the way. They can’t talk to each other and will be in separate lanes…so hopefully they know their basic soldier skills! And there’s some other really cool surprises at this stage! How long will they have? TBD.
- Red Rocket: Again, probably not a great stage if you’re afraid of heights! You can watch from above or below on this one as long as you have an escort! But the best seats in the house are on the 75’ tall red “sky deck” that juts out from the side of a bluff 70 feet! It’s the 8th wonder of the world! Anyway, teams will start below you, apply medical treatment to a fallen soldier before climbing a 75’ extremely steep embankment. Once they get to the top, they get to rest. Just kidding…they need to engage some pistol targets before traversing out onto the sky deck, hauling their injured soldier up to safety and then engaging a bunch of steel targets with their precision rifles. Sounds easy right? They have 10 minutes and the neat part is that the sky deck doesn’t hold still!
- Hit It From The Side: As if teams haven’t been working hard enough already, this will really break it off! Teams have 7 minutes to complete a series of obstacles before engaging targets directly in front of them…and off to the side. This will require teams to communicate, move in and around non—permissive areas with complete control of their guns and put down fast and effective fire! The spectator area for this stage is right in the mix…so if you literally want guys crawling under you…check it out!
- Naked Eyes: With only their eyes, teams must guess the distance to the targets and then engage the threats with deadly accuracy…hopefully! This stage will be worth some points… so if they mess it up…you will see some poopy snipers. They will have two minutes to find and engage these targets! Good luck!
- Sneaky Snek: Target detection is one of the skills that every sniper is expected to have in order to not only find bad guys but find other snipers that may be operating against our forces. We are trained to recognize the anomalies that would make a threat stand out from it’s surroundings….so let’s give these guys 10 minutes to find 10 hidden targets that we camouflaged for funsies! In that 10 minutes, they also have to range and engage those targets if they want any points! Get after it! We will have spotting scopes up there for spectators to try to find as many as they can! Come test your skills!
- The Stranger: Worst case scenario, your rifle doesn’t work…or exist…and you have to be effective with whatever happens to be around you. Something you’ve never fired before. The teams will have 5 minutes to load foreign weapons, find targets and engage them…making corrections for second round hits if they didn’t do so hot the first shot!
- Hit It N Quit It: Both members of the team will work together engaging 5 targets that are set on timer to pop up and then go back down. The varying distances and directions will challenge even the best shooters! One of the team members are going to be more tired than the other during this stage from fireman’s carrying his buddy up a fun little hill we found. Ope!
- Shoot Your Shot: In the sniper world, you have to know how to send a bullet through a little hole between you and your threat. They call this “object avoidance” in some circles. Well we are going to test the boys skills for sure on this stage. Normal, boring old competitions use cardboard to see if they did it wrong. We are using concrete. They’ll know! It’s more realistic anyways! Another one that will cost a lot of points if you don’t have skills! And the time limit on this? 3 minutes. Should be a good one!
Spectator Helicopter Rides:
Saturday 1-4pm (approx. times and weather dependent)
- This is probably the only time in your life that you will ever get to fly in a Little Bird. So if you haven’t heard of them before hop on Youtube to check them out. Why are they cool? Special Operations use them like crazy because they are agile and quiet. It’s the helo that Seal Team 6 flew into Osama’s compound. Oh and they are super powerful for their weight. Our pilots will give you the ride you want…a roller coaster that skims the river or a peaceful scenic flight that buzzes over all the coolest parts of the bluffs! This helicopter cost a fortune to get here, so your donation will greatly help us offset the cost.
Single person: $200. Two People: $250 or $300 for 3 people in the bird!